/********************************************************************************
** Form generated from reading UI file 'pmsgame.ui'
**
** Created by: Qt User Interface Compiler version 5.14.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_PMSGAME_H
#define UI_PMSGAME_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_PMSGame
{
public:
    QPushButton *btn_test;

    void setupUi(QWidget *PMSGame)
    {
        if (PMSGame->objectName().isEmpty())
            PMSGame->setObjectName(QString::fromUtf8("PMSGame"));
        PMSGame->resize(600, 300);
        PMSGame->setMinimumSize(QSize(600, 300));
        PMSGame->setMaximumSize(QSize(600, 300));
        btn_test = new QPushButton(PMSGame);
        btn_test->setObjectName(QString::fromUtf8("btn_test"));
        btn_test->setGeometry(QRect(230, 140, 93, 28));

        retranslateUi(PMSGame);

        QMetaObject::connectSlotsByName(PMSGame);
    } // setupUi

    void retranslateUi(QWidget *PMSGame)
    {
        PMSGame->setWindowTitle(QCoreApplication::translate("PMSGame", "Form", nullptr));
        btn_test->setText(QCoreApplication::translate("PMSGame", "\346\265\213\350\257\225\346\270\270\346\210\217", nullptr));
    } // retranslateUi

};

namespace Ui {
    class PMSGame: public Ui_PMSGame {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_PMSGAME_H
